This is so exciting!
I finally got my hands on a project where I could create music and soundeffects for a game. Better still, it’s Retro!
Now, Retro’s a field I had not explored to it’s fullest, therefore it lended several challenges. It need not sound crappy, yet somehow needed to have that retro feel. This lead to a lot of experimentation with one final setup of 6×3 Oscilattors and a few percussion sounds and a few samples. No fancy soundbanks this time!
I somehow can see, that for me, going back in time, and working with a restrictive set-up has forced me to be more creative.
Now all this experimenting with primitive synths also has great benefits for how I treat working on music for Project Synaesthesia.
And to think, me making the music and effects is just the beginning. Pretty soon my sounds will be in a game! Great stuff for a portfolio, and for me personally, a dream come true.
These people are currently producing a reference-CD.
They are something to look forward to in the future, bringing this old beast back to live.
I had the incredible honor of being the first to record some 11-channel drumtracks at their location in Leeuwarden, assisting them as a studio-musician with a drumpart for their reference-CD and gaining some awesome quality drumloops as a repayment. Looking forward to future coöperation!
Many thanks to Ben, Niels, David and Frans.
About a month ago, on a friday afternoon, I payed a visit to the Utrecht department of Big Orange, a company that has provided sound for lots of commercials and tv-programmes such as Geert Mak- In Europa (VPRO).
Once I had arrived at the adress, I was kindly welcomed by Vincent and Jos.
I had planned to just hand them my showcase and ask them to write some feedback at a later time if they wished, fearing they would be quite busy on a friday afternoon.
I was amazed at their openess, and it seems I was in the right place, at the right time.
They actually sat me down for a whopping 55 minute talk!
Vincent and Jos shared with me their regarded opininion on my showcase, which brought about lots of useful tips, tricks, methods and the like.
These are things that would’ve taken me months, possibly longer to figure out by myself, let alone notice in the first place.
Therefore, I would love to hereby show my gratitude by saying,
thank you and the best of luck Big Orange!
This also goes to show, one should not be afraid to take a chance every now and then. By delivering your showcase by hand, and meeting face to face with those you idealize, they might hand you a ladder to reach for the stars. I realize that not all meetings will be like this, because somedays you simply don’t bring a ladder to work.
If you want to know more about the legendary composers at Big Orange, you can visit their very cool interactive website.
Project Synaesthesia is my way to make psychedelic music, and it will be featured on this page when more output has been created.
Together with Lennard Faber, I will be creating a live-set catered towards loungebars, coffeeshops and the like.
The final product will be released for free, but special live recordings will be shared within the venues we go to.
You should also be looking forward towards Special Bonus Tracks, that can only be downloaded during our performances.
We hope to see you at one of our gigs sometime!
Peace, Love, Stay Tuned
and other Hip-tastic terms!
I’ve always been a fan of trippy music, but focussing on soundtrack composition did not allow me to produce it myself. Recently I was introduced to the music of “Sphpongle”, which I can say is pretty nice. Intrigued by the psychedelic genre I started out with an psychedelic experiment of my own. I must say that I loved working on it, and I wish to do tracks like that more often. Thus I shall from now on take psychedelic as a 2nd genre for me to be involved in.
The first psychedelic lounge experiment: “Roaming The City” is audible on my soundcloud page. (Clicketh thy mouse over ‘ere)
Chances are, you are already listening to the song, because it should also be atop the autoplay list on this main page.